Case Study · Auto · UAE

Auto launch inside EA FC and Roblox — brand integration, not banner spam.

A UAE automotive launch reached Gen Z and younger millennials inside the games they actually play — with contextual brand integrations that delivered broadcast-grade attention and measurable recall.

Client
Global auto brand
Market
United Arab Emirates
Objective
Youth recall on launch
Channels
EA FC, Roblox, attention measurement
The challenge

Reach a young auto audience that's stopped watching TV.

The launch needed unaided recall among 18-34 auto-intenders in the UAE. Linear TV was delivering frequency against the older half of that cohort, and social video was getting scrolled past in under two seconds.

The brief: find an environment where a car could be seen, driven or worn — not just ignored — and prove the attention and recall uplift against a hard control.

The strategy

In-game brand integrations, two platforms, attention-measured.

EA FC stadium branding

Branded perimeter boards, half-time assets and in-menu placements served to UAE EA FC players on console and PC — the brand became part of the match, not an interruption.

Roblox branded world

A custom driveable activation inside a top Roblox racing experience — younger audiences earned, customised and shared the car with their friends.

Adelaide attention + BLS

Every placement measured on Adelaide attention, with a pre/post brand-lift study isolating unaided recall uplift among exposed vs unexposed UAE gamers.

The results

The attention TV can't buy anymore.

+14pt
Unaided recall lift
Exposed vs control
82
Adelaide attention score
Broadcast-grade benchmark
2.8M
Unique gamers
UAE 18-34
47s
Avg dwell with the car
Roblox activation

Got a launch that needs youth recall?

We'll plan in-game brand integrations across EA FC, Roblox and the wider gaming network — with Adelaide attention and BLS baked into the plan.